Move your magnet with the D-pad. After you stop, it sticks to touching magnetic blocks. Gray connectors turn purple when linked and follow you; if you walk into a wall, nothing moves. A linked block that hits a wall stays behind while you keep going. Numbered groups move as one rigid piece. Push yellow crates normally; push a pink crate into a wall to swap places. Fill every dashed target to win. Undo and Reset each cost 10 coins
A magnet sokoban: stick to blocks, split them on walls